fpsclasico teams/clans list&rules

fpsclasico community based events and fights.
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fpsclasico teams/clans list&rules

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ok, so as it seems that finally all this team/clan/events/competition thing is really kicking off and there's some real interest I'm gonna create a thread here with a list of teams/clans that will be recognized to participate, at least officially, at fpscalsico events&fights as well as some basic rules in a effort to keep this more or less sorted and that pretty much doesn't end up being a hot mess. first let me start saying that foreseeing/predicting this is beyond my ability (my expectation was that we weren't going to make it this far, I was proven wrong already) thus don't take this as the holy grail that will come up with every single answer at any single given point in time, either past or future. expect this to change from time to time and to adapt to the different circumstances that can come up.

then that being said, first basically make clear once again that the spirit with all this is that we all have fun and have the community to engage on positive activities that enhance the experience not that we kill each other, hate each other, divide/ruin the community and so on. then that being said at the time being I believe I'm gonna establish these basic rules to get started:
  • to avoid monopolies/"popularity" contests (and similar) and give a fair chance to everybody teams/clans will be limited to 8 members max
  • for sensible reasons teams/clans should consists at least of 6 members
  • the teams/clans members recognized at fpsclasico should be made public (i.e. published) on this thread for which the team representative should conatct me or PM me if available and at least one of them is required to have a account on this site
  • aggressive recruiting is not allowed as it's not blackmailing other members in a "effort" to recruit them or similar
  • a team/clan can not list players banned/chat banned at the fpsclasico servers for "good" and/or in "firm"
  • teams/clans that engage on activities should do so with the list officially published at the time the activity was raised and accepted being explicitly forbidden to recruit people for a particular activity therefor any active recruiting should take place when the team/clan is not participating in any activity
  • in tune with the previous a player is only allowed to change teams once a year and overall team changes should be generally limited to a monthly basis (few per year) at most
  • there's no explicit rule as to what a "super team" is though the general spirit is to have teams relatively balanced and that the top/over-the-top players more or less split their forces across the different teams/clans in a effort to have a more healthy competition and fun experience for everybody rather than they join altogether in one team (i.e. ala team UnFreeZe)
  • it's not like I pretend this to be Alice in wonderland, disagreements/tensions/conflicts are expected, that being said, plain non sense hating, endless death-end personal/flame wars and basically players/teams/clans that doesn't add anything good will not be tolerated
  • players/teams/clans that engage on activities should follow through as realistically/reasonably possible, consistent lack of communication, no showing, rage quitting, ruining the game and similar will not be tolerated
  • players/teams/clans names should be original and respectful and stay away from swearing/insults and/or political messages and be consistent across the time (i.e. fake nicking/changing names at random is explicitly disallowed)
  • ultimately I reserve the right to suspend any player and/or team/clan in its entirety that doesn't comply with any of the previous and/or that by any other means is found to disturb the competition/community

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Re: fpsclasico teams/clans list&rules

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teams/clans list: players sanctioned/blocked/requiring special approval from transfer:
  • pursuer

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Re: fpsclasico teams/clans list&rules

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team UnFreeZe (off-the-record)

description: team UnFreeZe is the admin personal team of players used to compete on external events in representation of the community (i.e. the top team/the elite force). for other than special events and community activities team UnFreeZe is not a fpscalsico competitor. the team has its roots on the fpsclasico inside duel tournaments though it obviously goes beyond just that. overall it's characterized by a aggressive offensive play style may be even to a fault so it ultimately may end up lacking on some powerful team play. depending on the circumstances changes are also expected (not bounded by the rules as it's not a competitor per-se).

current members: former mebers:

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Re: fpsclasico teams/clans list&rules

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WTF clan (banned until the Wednesday 6 of April of 2022 14:02 CEST (UTC+02))

description: WTF was pretty much the initial "clan" of the community and at some point probably also regarded as the strongest one but that's the case no more. it all started with top player WhoAmI casually joining the server with a "WTF" tag that as usual with such events led to kind of a "fanbase" that ultimately rather ended up becoming more like the clan itself. unfortunately the clan suffered from poor organization, representation, communication, manners and probably for other than 'skill' poor everything. competitive virtually to a fault probably proved to be their downfall and after some serious disagreements and a messy fight ended up with the clan getting banned from competing for a year.

members:

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Re: fpsclasico teams/clans list&rules

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oKo clan

description: oKo clan is more like a family of friends than a seriously competitive clan. that being said these guys can and do play strong and nevertheless they are capable of upsetting potentially any opponent. they really don't care, they just go for the fight and typically play great offensive open games without much regard for the outcome in a light friendly manner. definitively a competitor to consider on the rise and with still a lot of potential to unlock.

members:

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Re: fpsclasico teams/clans list&rules

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ILM clan

description: a very serious and committed team of players led even by the likes of team UnFreeZe members like Blaze. these guys play strong and do very good at almost any aspect of the game. overall a very well balanced team and a great competitor that looks forward setting the standard.

members:

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Re: fpsclasico teams/clans list&rules

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Сборная России (read Sbornaya Rossii)

description: team that joined fpsclasico to participate on the UnFreeZe league 21' edition headed by one of the historical most active and top players of the community, ^{BLACK}NASTIA. as the name suggests (Team Russia) the team has its roots on Rossiya and these guys play a very strong defensive game. they dominate maps like 6++ and q3dm7 where they feel at home camping the red armor and waiting for the enemy team to ambush it. beside great individual skill they also excel at team play. overall a great competitor and a dangerous team not to take lightly.

members:

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Re: fpsclasico teams/clans list&rules

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team community A (off-the-record)

description: community team that met to participate at the UnFreeZe league 21' edition. not yet a official competitor per-se (beyond the league). the name team community A was just given due the lack of actual official name. its home and led by one of the best individual players on the community, fau, though the team goes well beyond that. these guys train hard and meet regularly in a effort to raise the standard. they typically play hub3tourney1 where fau feels more at home causing terrible damage to the enemy team. overall a well-balanced team and definitively a notable competitor.

members:

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Re: fpsclasico teams/clans list&rules

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team community B (off-the-record)

description: another community team that was built to participate on the UnFreeZe league 21' edition. as above, not yet a official competitor and the name was given due the lack of a official name. being home of none other than two current top team UnFreeZe members, Plumse and ouunp, as well as a set of other similar experienced and skilled players, this is by any standards a very strong team though they may lack the overall dedication/commitment seen on the other more competitive teams. these guys don't mess around playing defensively and/or camping, they play a open offensive game mostly for the fans and the fun. as usual with such strategies this comes at the cost of probably a lesser team play in comparison.

members: