ok, back on topic, yes agree with that, that's the idea for the most part. unless I missed something that should be done now. yes initially I had only added q3ctf1/q3ctf4 as that generally is the most popular and fitting for the expected small games to start this up but sure as you suggested I just dropped yesterday q3tourney6_ctf and q3ctf2. in addition to complete the basic rotation I also dropped q3ctf3 this morning, better just not assume anything and simply start from the whole thing and as problems arises then cut/replace some of those if necessary. yes, you right I had missed to remove the bfg from the game, that should be done now too.aimer1 wrote: ↑Wed May 06, 2020 23:54Thanks for putting up a new server! As a hard core fan of ctf, i really appreciate it.
Just had a couple of games and it seems the server only cycles between ctf1 and ctf4 at the moment.
If i may, i'd suggest adding q3tourney6_ctf and q3ctf2 too in the map rotation as they are quite popular too (and possibly remove bfg from ctf4).
From my experience, CTF players have been using OSP + 3wave maps since it was released and that's the standard on many other CTF servers so it's safe to say that if you want to make it popular you can easily attract (new) players by adding OSP and some extra maps without the need to enable autodownload.
If you, instead, want to have casual players with just a basic Q3 installation (like on Unfreeze), i'd suggest removing ctf4 completely as those players also don't like falling into the void (same reason why dm17/18 are not in the Unfreeze rotation i guess).
If OSP was added i can see pickup games being organised in Glacius style too
for the rest I patched the server display at the other forum tab (now you can view the server full status) as well as the cfg/settings issue for people running broken and/or custom installations (for which there's no further support). finally yesterday at night I added unlagged mod support and patched/configured what was left and with that then this should be good to go at least for that, to get started in the short/middle term with a solid inside ctf server here at fpsclasico. I tested it so far and I think that it came out good and probably it could even be considered kind of "mainstream" server already as we speak.
for the future I'm gonna be looking forward adding those still missing features as well as adjusting it/customizing it as necessary and as for the rotation, I believe that probably the best shot is go in between the main server and glacius as is on the masters server for example. probably I think I'll let the standard maps to run generally and then as meetings and/or requests take place I'll start dropping top tier custom maps. but anyways, like I said that's looking forward the future, that would require a new client release and that kind of stuff, by now that's it with this server. so as usual, just give it a try and feel free to share here any thoughts you have about it.
have fun guys