[cfg] explosions effects & enemies color

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imprecise
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[cfg] explosions effects & enemies color

Post by imprecise »

hi adminless

is it possible to remove the effects of explosions (the halo) (see attached image) and if so can you tell me what is the command and its value

moreover i would like my enemies to be red by default rather than green, but i can't find the command and its value

thank you in advance for your help
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adminless
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Re: [cfg] explosions effects & enemies color

Post by adminless »

if I don't remember wrong I think that \cg_noexplosions 1 does that. as for change the enemy colors to something else than the pretty much "standard" green, that's just not implemented. at some point I had considered adding a alternative colors pack but unfortunately I did not happen yet.

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imprecise
User lv4
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Posts: 157
Joined: Mon May 04, 2020 17:30
in-game nick: imprecise
Location: France

Re: [cfg] explosions effects & enemies color

Post by imprecise »

hi adminless

thank you very much, what a relief to no longer have this halo when the rockets explode, for the colors no worries I will continue with the standard green
"My ability to concentrate is so short that ... Oh a butterfly !"